Arcade
Bricks, Cup Toss, Bubble Pop, Cannon Blast, and Snake deliver quick rounds, direct controls, and locally saved best scores.
Preparing for release
Fifteen familiar games. Nothing to buy. No ads to watch.
One iOS app and one Android app bring classic casual games back to what they should be: quick to install, easy to start, fully playable offline, and free from advertising, tracking, accounts, currencies, and artificial waits.
Free means free.No purchase price or in-app purchases, anywhere the stores allow.
One app, fifteen games
The collection spans arcade, cards, words, numbers, and logic without turning any of them into a storefront.
Bricks, Cup Toss, Bubble Pop, Cannon Blast, and Snake deliver quick rounds, direct controls, and locally saved best scores.
Solitaire, FreeCell, Spider Solitaire, Minesweeper, and 2048 keep the familiar rules and remove the interruptions.
Five Letters, Sudoku, Nonograms, Word Search, and Match Pairs offer daily, generated, and replayable puzzles without a server.
Actual gameplay


Built to disappear into play
The bundle contains every game and all of its code. There is no runtime download, remote configuration, account creation, or content gate.
A simple menu opens any of the fifteen games immediately, with native controls and a clear path back to the collection.
Scores and progress that need to persist stay on the device. Airplane mode changes nothing because the app never expected a connection.
Native on both platforms
Swift and SpriteKit on iOS. Each game has its own native module, scene, deterministic rules, local storage, and direct integration with the app menu.
Kotlin on Android. Custom views and the platform frame clock run the same game designs without a cross-platform shell or game-engine runtime.
Verified gameplay. Deterministic cores and automated simulations exercise game mechanics on both platforms, with device screenshots covering every game in the bundle.
Privacy by absence. There is no advertising library, analytics package, account system, backend, third-party SDK, or Internet permission hidden behind the promise.
The iOS and Android bundles are built and the store release is being prepared.